Course Overview
Drone light shows use coordinated fleets to create aerial formations, text, and animated scenes. This course follows the Skybrush toolchain in five parts: Skybrush Studio for Blender, the protocol specification, Skybrush Live, Skybrush Server, and show-night operations. Module 1 is the design desk — hardware for a show aircraft, Studio installation, formations and storyboard, then a checked .skyc export. Later modules cover how that file is specified, played, served, and run on site with crew, rehearsal, and abort practice. The course does not authorise public-event flying, replace aviation permissions, or confer manufacturer certification.
This course introduces professional drone light-show workflows with Skybrush, covering show design, formation safety, and live playback practice.
Learning Outcomes
After working through this course, learners should be able to:
- Describe how drone light shows are planned, designed, and flown as a coordinated fleet.
- Use Skybrush concepts to author formations, trajectories, and lighting cues.
- Check spacing, timing, and geofence constraints before playback.
- Outline a Skybrush Live rehearsal and show-delivery workflow.
- Brief a show crew and name hold, abort, and recovery actions before authorize.
- Recognise safety, airspace, and site limits for light-show operations.
Course Curriculum
The curriculum is organised into modules. Lesson content will be delivered in a later learning platform phase.
Module 1 — Skybrush Studio for Blender
- Course map and the Skybrush suite
- Equipment for a light-show drone
- Install Studio for Blender
- Key concepts: grid, formations, and storyboard
- Design workflow, safety checks, and .skyc export
Module 2 — Skybrush Protocol Specification
- Flockwave actors, envelope, and transports
- Objects, device trees, and UAV status
- SHOW, clocks, and how .skyc is commanded
- Authentication and what stays off the radio
Module 3 — Skybrush Live
- Install Live and connect to Server
- Show control checklist from .skyc to authorize
- Mapping, upload, SHOW mode, and the clock
- Suspend, collective RTH, land, and HALT
Module 4 — Skybrush Server
- skybrushd, config files, and localhost:5000
- mavlink networks, SYSID, and fleet size
- RTK sources, routing, and Sidekick
- virtual_uavs and a show-night Server brief
Module 5 — Show operations
- Skybrush Live operator workflow
- Rehearsal, hold, abort, and recovery practice
- Lighting, telemetry, and show-clock coordination
- From design file to on-site execution
- Crew briefings and contingency planning
- Practical Skybrush show workflow review
Where This Technology Is Used
- Public and private light-show events
- Brand and stadium displays
- Festival and celebration programming
- Show design and pre-visualisation
- Live fleet playback and rehearsal
Requirements
These are suggested starting points, not official institutional entry requirements.
- Basic computer literacy
- Interest in drone operations, show design, or Skybrush
- Familiarity with basic technical concepts may be beneficial
Who Is This Course For?
- Show designers and operators
- Drone operators working with fleets
- Event and entertainment technicians
- Learners exploring Skybrush-based light shows
Request Training
Submit a training request. Our team will review it and contact you with availability and a quotation.